/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
+const GConf = imports.gi.GConf;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const DRAGGING_WINDOW_OPACITY = 100;
+const BUTTON_LAYOUT_KEY = '/desktop/gnome/shell/windows/button_layout';
+
// Define a layout scheme for small window counts. For larger
// counts we fall back to an algorithm. We need more schemes here
// unless we have a really good algorithm.
let button = this.closeButton;
let title = this.title;
+ let gconf = GConf.Client.get_default();
+ let layout = gconf.get_string(BUTTON_LAYOUT_KEY);
+ let rtl = St.Widget.get_default_direction() == St.TextDirection.RTL;
+
+ let split = layout.split(":");
+ let side;
+ if (split[0].indexOf("close") > -1)
+ side = rtl ? St.Side.RIGHT : St.Side.LEFT;
+ else
+ side = rtl ? St.Side.LEFT : St.Side.RIGHT;
+
let buttonX;
let buttonY = cloneY - (button.height - button._overlap);
- if (St.Widget.get_default_direction() == St.TextDirection.RTL)
+ if (side == St.Side.LEFT)
buttonX = cloneX - (button.width - button._overlap);
else
buttonX = cloneX + (cloneWidth - button._overlap);